
11-28-2009, 07:38 PM
Yes, it would be possible, but it probably would be easiest to take and create two boolean variables and have them set to true while the key is pressed (In a do together box with your direction of movement) and have the variable set to false when the key is released. To make it stop, you would need to drop a dummy object at the boat, and then in a while the world is running event, have if both (Forward variable) and (Backward variable) == true
Boat move to (Boat's dummy object.)
Since the dummy object is already in the same location as the boat, the boat will effectively move nowhere
P.S. Make sure that the Dummy Object's vehicle is the boat!
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