Need help! Final due Monday!!! -
12-12-2011, 12:01 AM
I have been working on a project from the Alice book and have run into a couple of problems.
Snowman is trying to go home to igloo and if he gets within 3m of a tree he goes back 10m.
Problem #1-I have formatted a list that list all the pine trees and it does not work properly.
Problem #2-The ramps that can enable the snowman to go faster do not work either.
I am at a lost and I may decide to change my project if I can't get this to work properly.
Well that was silly. Right click your event "When the world starts" and convert to "While the world is running". Place your method in the During box.
Y'see there's a difference between 'when' and 'while'. When is instantaneous, it does an action at a specific time. While has actual length, so it does actions for as long as whatever activates the while function is true.
Thank you for the reply. I changed it according to your instructions.
If I am dealing with more than one ramp/tree, how can I get the list to incorporate that? Because I have planted my list inside my code, but do not know how to properly execute.
My mouse is broken :| By the way, the first method you had was fine. All you have to do is make a list of objects, preferably on the World scale and make a For All Together.
Location: You know that gap between the bottom of your dresser and the floor? Yeah, there.
12-12-2011, 02:49 AM
i like gooooooooooold!
What a piece of work is a man? How noble in reason, how infinite in faculties, in form and in motion, how express and admirable how like an angel! What apprehension oh how like a god! The beauty of thee world, the paragon of animals, and yet- to me, what is this quintessence o' dust? Man delights, not me. Nor woman either, nor woman either.
I figured it out at 3 in the morning. But now I have a START button that needs to be pressed before the game begins and that is my little problem I am trying to solve now, any suggestions please help if ya can. Also have to setup a timer and a point system for each ramp that is hit.