Here is an implementation entirely in Alice that may do the trick. From the shapes gallery, make two tubes. Set one tube to a color (red in the example) and import your texture and map it to the second tube (it will show up both on the inside and the outside). Resize the second tube so it is slightly smaller (say 0.98, though play with this a bit) and then move it to the first tube and set the first tube as it's vehicle. You'll end up with what is show in the pictures - play the example world to see the results from several viewpoints.(To make the tube more round than octagonal, you would have to make more segments in the sidewall - don't think you can do that in Alice.)
Hope this helps.
Jim