Alice Community  

Go Back   Alice Community > Alice 2 > Works-In-Progress

Reply
 
Thread Tools Display Modes
Old
shaydon
Senior Member
 
Status: Offline
Posts: 445
Join Date: Dec 2009
Location: Caspian Border
Default 08-18-2010, 03:28 PM

it dont work on alice 2.0
   
Reply With Quote
Old
jediaction
Senior Member
 
jediaction's Avatar
 
Status: Offline
Posts: 5,064
Join Date: Jul 2009
Location: Bel Air, Maryland
Default 08-18-2010, 06:29 PM

Anything with variables made in Alice 2.2, wont work in 2.0 (from experience)


Website: www.salokingames.com
FaceBook: www.facebook.com/SalokinGames
   
Reply With Quote
Old
Dameria
Senior Member
 
Dameria's Avatar
 
Status: Offline
Posts: 976
Join Date: Sep 2009
Location: United States
Default 08-18-2010, 08:47 PM

I've run many of my games from Alice 2.2 in Alice 2.0 and they have worked fully, even the Maze one which uses tons of variables.


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301
   
Reply With Quote
Old
DensetsuNoKaboom
Senior Member
 
DensetsuNoKaboom's Avatar
 
Status: Offline
Posts: 1,188
Join Date: May 2010
Location: e4eaf2
Default 08-19-2010, 07:23 AM

But there are still so many that don't work in Alice 2.0-I've discovered from Alice Fighters that even if it's entirely made in 2.0 it can have problems in 2.0.

I haven't yet figured out exactly what makes worlds not work in Alice 2.0. In Alice Fighters, I get an error when a stacked If/else executes one of the methods that is usually activated by keypress...if you download it, you can see.

So people should look into what works and doesn't work in 2.0 and 2.2, maybe we'll find solutions.


Whoa, major off-topic ramble...


Thank you for taking the time to read this signature. This signature loves you.

Last edited by DensetsuNoKaboom; 08-19-2010 at 07:29 AM.
   
Reply With Quote
Old
jediaction
Senior Member
 
jediaction's Avatar
 
Status: Offline
Posts: 5,064
Join Date: Jul 2009
Location: Bel Air, Maryland
Default 08-19-2010, 09:24 AM

Quote:
Originally Posted by Dameria View Post
I've run many of my games from Alice 2.2 in Alice 2.0 and they have worked fully, even the Maze one which uses tons of variables.
Really, thats weird, nothing works for me like that.


Website: www.salokingames.com
FaceBook: www.facebook.com/SalokinGames
   
Reply With Quote
New version released
Old
arty-fishL
Senior Member
 
arty-fishL's Avatar
 
Status: Offline
Posts: 1,878
Join Date: Mar 2008
Location: In the corner of your eye
Lightbulb New version released - 12-09-2011, 05:57 PM

I have updated this with a new version.
Its released into beta now as the engine is mostly done, just need to use it by adding more levels now.

Look at the top post for the updated world and change log.


█░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░█
█░░▓░░░░░░░▓░░░░░░░░░░░▓▓░░▓░░░░░░▓░░░▓░░░░█
█░▓░▓░▓▓▓░▓▓▓░▓░▓░░░░░░▓▒▒░░▒░░▓▓░▓▓▓░▓▒░░░█
█░▓▓▓▒▓▒▒▒░▓▒▒▓▓▓▒▓▓▓░▓▓▓░░▓░░░▓▒▒▓▒▓▒▓▒░░░█
█░▓▒▓▒▓▒░░░▓▓░░▒▓▒░▒▒▒░▓▒▒░▓▓░▓▓▒░▓▒▓▒▓▒░░░█
█░▓▒▓▒░▒░░░░▒▒▓▓▓▒░░░░▓▓▒░░░▒▒░▒▒░░▒░▒▓▓▓░░█
█░░▒░▒░░░░░░░░░▒▒▒░░░░░▒▒░░░░░░░░░░░░░░▒▒▒░█
█░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░█

I have mostly moved on from Alice, but may still respond to messages if important [¬º-°]¬
   
Reply With Quote
Old
David B
Senior Member
 
David B's Avatar
 
Status: Offline
Posts: 1,145
Join Date: Dec 2010
Location: N/A
Default 12-09-2011, 09:11 PM

Every single thing I have made in Alice 2.2 works in Alice 2.0, contrary-wise, everything I have made in Alice 2.0 works in Alice 2.2.
   
Reply With Quote
Old
TauTrumpsPi
Senior Member
 
TauTrumpsPi's Avatar
 
Status: Offline
Posts: 399
Join Date: Mar 2011
Location: The diamond layer
Default 12-11-2011, 04:37 PM

The only thing that I've found hasn't worked in 2.0 is the Int variable thing. I haven't had any other problems working with either one, though 2.2 is by far better


--------------------------------------------------------------------------------------------------------------------------
I have plenty of common sense. I just choose to ignore it.
-Calvin and Hobbes

Wondering about my Avatar?
http://en.wikipedia.org/wiki/Tardigrade

Wondering about my username?
http://www.youtube.com/watch?v=jG7vhMMXagQ
   
Reply With Quote
Colours
Old
arty-fishL
Senior Member
 
arty-fishL's Avatar
 
Status: Offline
Posts: 1,878
Join Date: Mar 2008
Location: In the corner of your eye
Default Colours - 12-16-2011, 06:42 AM

A short run-down of the final colours:
PINK - border, kills player
GREEN - start, does nothing, but is always in same place, usually a circle
ORANGE - finish, starts next level, usually a circle, only used once
RED - lethal, kills player
BLUE - shake, moves cursor about
LIGHT BLUE - scenery, does nothing, plays SFX
BLACK - lethal, kills player
YELLOW - teleport, must only be used on teleporters
MAGENTA - bonus!!
BROWN - hide, makes cursor invisible
MURKY GREEN - flash, intermittently hides cursor
GREY - expand, hides the centre of the cursor and expands it to show only corners
OTHER GREY - used for the teleporter line and dot
Colours must be exact, no other colours are allowed.


█░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░█
█░░▓░░░░░░░▓░░░░░░░░░░░▓▓░░▓░░░░░░▓░░░▓░░░░█
█░▓░▓░▓▓▓░▓▓▓░▓░▓░░░░░░▓▒▒░░▒░░▓▓░▓▓▓░▓▒░░░█
█░▓▓▓▒▓▒▒▒░▓▒▒▓▓▓▒▓▓▓░▓▓▓░░▓░░░▓▒▒▓▒▓▒▓▒░░░█
█░▓▒▓▒▓▒░░░▓▓░░▒▓▒░▒▒▒░▓▒▒░▓▓░▓▓▒░▓▒▓▒▓▒░░░█
█░▓▒▓▒░▒░░░░▒▒▓▓▓▒░░░░▓▓▒░░░▒▒░▒▒░░▒░▒▓▓▓░░█
█░░▒░▒░░░░░░░░░▒▒▒░░░░░▒▒░░░░░░░░░░░░░░▒▒▒░█
█░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░█

I have mostly moved on from Alice, but may still respond to messages if important [¬º-°]¬
   
Reply With Quote
Old
arty-fishL
Senior Member
 
arty-fishL's Avatar
 
Status: Offline
Posts: 1,878
Join Date: Mar 2008
Location: In the corner of your eye
Arrow 12-16-2011, 06:53 AM

Quote:
Originally Posted by TauTrumpsPi View Post
The only thing that I've found hasn't worked in 2.0 is the Int variable thing. I haven't had any other problems working with either one, though 2.2 is by far better
The int thing certainly doesn't work in 2.0, but it also doesn't work in many older versions of 2.2 as well.

Anyway, back on topic. I'm having quite a lot of fun designing levels for it. The way I have built the game engine I think is perfect to allow me to add new levels with as much creativity and as little technicalities as possible.

Here's is a quick preview of my latest levels. Most of them have moving parts (like squares, spaceships and ghosts) that aren't visible in the images, but you will get to see them when the game is finished.



█░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░█
█░░▓░░░░░░░▓░░░░░░░░░░░▓▓░░▓░░░░░░▓░░░▓░░░░█
█░▓░▓░▓▓▓░▓▓▓░▓░▓░░░░░░▓▒▒░░▒░░▓▓░▓▓▓░▓▒░░░█
█░▓▓▓▒▓▒▒▒░▓▒▒▓▓▓▒▓▓▓░▓▓▓░░▓░░░▓▒▒▓▒▓▒▓▒░░░█
█░▓▒▓▒▓▒░░░▓▓░░▒▓▒░▒▒▒░▓▒▒░▓▓░▓▓▒░▓▒▓▒▓▒░░░█
█░▓▒▓▒░▒░░░░▒▒▓▓▓▒░░░░▓▓▒░░░▒▒░▒▒░░▒░▒▓▓▓░░█
█░░▒░▒░░░░░░░░░▒▒▒░░░░░▒▒░░░░░░░░░░░░░░▒▒▒░█
█░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░█

I have mostly moved on from Alice, but may still respond to messages if important [¬º-°]¬
   
Reply With Quote
Reply

Tags
colors, cursor, detection, maze, mouse

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump



Copyright ©2024, Carnegie Mellon University
Alice 2.x © 1999-2012, Alice 3.x © 2008-2012, Carnegie Mellon University. All rights reserved.