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10-28-2010, 08:01 AM
I like it!
Website: www.salokingames.com
FaceBook: www.facebook.com/SalokinGames
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11-07-2010, 06:51 AM
Screeeeeeeeeeeenshoooooooooooooots!
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Senior Member
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03-13-2011, 07:25 PM
Woo bump.
Soooooooooooo I'd get v0.4 out right now, but I'm having trouble with programming platforms. If someone could teach me to make platforms work in Alice Fighters, I would most appreciate it.
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06-16-2011, 12:29 PM
I'm worried about all my hard work being lost, so as a backup I'll upload v0.4 on the first post.
Download if you must, but keep in mind that it's not finished yet...
And I never did get those platforms to work right so lil halp plz!
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Last edited by DensetsuNoKaboom; 06-16-2011 at 12:31 PM.
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Senior Member
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Join Date: Jun 2011
Location: In a house
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06-18-2011, 07:28 PM
I was/am making a game like this, sorta along the same basis (e.g. super moves, jumps, ect.) And I saw the video on youtube about it. It was really cool how you could pick a character for 1 and 2 and that there was 6 to choose from, (actually 12). And the stage choice. So I would like, when I come out with my game, to look at it and see what needs to be done. (I don't know about choosing from six characters, I don't think my computer can stand that.)
Thanks in advance,
Insert
__№_₤⅞__
Handguns: http://www.alice.org/community/showthread.php?p=45349
MINECRAFT IN ALICE: http://alice.org/community/showthread.php?p=48208
My Stupid Animations: http://alice.org/community/album.php?albumid=119
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06-18-2011, 08:58 PM
A long time ago I made a game called Shape Crash. It was to big for Alice but you could play story mode, classisc mode, and target practice. The Classic was huge, and the game was like 160MB. Alice could not take it and I lost so much work. I wish I could show everyone my best game back then. It was SSBB
Website: www.salokingames.com
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06-19-2011, 12:24 PM
Quote:
Originally Posted by InsertName
I was/am making a game like this, sorta along the same basis (e.g. super moves, jumps, ect.) And I saw the video on youtube about it. It was really cool how you could pick a character for 1 and 2 and that there was 6 to choose from, (actually 12). And the stage choice. So I would like, when I come out with my game, to look at it and see what needs to be done. (I don't know about choosing from six characters, I don't think my computer can stand that.)
Thanks in advance,
Insert
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Well, the ? sign on the select screen actually selects a random character of the other 5, so technically there are 5 to choose from.
Quote:
Originally Posted by jediaction
A long time ago I made a game called Shape Crash. It was to big for Alice but you could play story mode, classisc mode, and target practice. The Classic was huge, and the game was like 160MB. Alice could not take it and I lost so much work. I wish I could show everyone my best game back then. It was SSBB
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That sounds awesome.
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06-25-2011, 09:32 PM
I knew that, but I forget to say that. I dunno, I'm what you would call a n00b at this.
But anyway, I'm still working on my game. There is an album on this I made showing some of the highlights of it. http://www.alice.org/community/album.php?albumid=99
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06-27-2011, 04:06 PM
Those screenshots look pretty cool.
EDIT: WII U WII U WII U NINTENDO FIRETRUCK
Today, I release the official version of Alice Fighters 0.4!
It contains everything I wanted to include in this version (except those darn platforms) and is on the first post!
Now excuse me while I go WII U WII U WII U
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Last edited by DensetsuNoKaboom; 06-27-2011 at 08:02 PM.
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Senior Member
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I've done it -
06-28-2011, 02:31 PM
I finally got done with the first version of my game. It still has a lot of bugs and glitches but its a good start. I'll post it tomorrow.
__№_₤⅞__
Handguns: http://www.alice.org/community/showthread.php?p=45349
MINECRAFT IN ALICE: http://alice.org/community/showthread.php?p=48208
My Stupid Animations: http://alice.org/community/album.php?albumid=119
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