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PacMan Trouble
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Default PacMan Trouble - 05-25-2012, 10:06 AM

Working on a PacMac game but am having some trouble with defining the parameters of the game board. Inside the board there are walls and I know how to make it so that you cannot travel through a wall heading from one direction or by using the within threshold method, but that results in a circular avoidance. Does anyone have any ideas on how I can make it so that it can check the same object from all directions at the same time?
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Default 05-25-2012, 10:56 AM

You could use the "distance to the left of", right of, above etc functions perhaps. I'm not exactly sure what you mean by "every direction", that's a bit ambiguous.


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