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Walking smoothly [non-human model(s)]
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Dragon of Doom
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Default Walking smoothly [non-human model(s)] - 05-25-2012, 04:01 PM

Hello, I've been starting on working on a first/third person game where you play as a dragon. The problem is, I need to make a walking animation because there is an option to change from first to third and vice versa. However, I can't make them walk smoothly without having to press the arrow keys/WASD repeatedly.

Does anyone know how to fix this?
   
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Walking
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MrMoke
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Default Walking - 05-26-2012, 04:30 PM

Right-click each of your "when a key is pressed" events, and change it to a "while a key is pressed" event.
   
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Dragon of Doom
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Default 05-27-2012, 10:52 AM

Quote:
Originally Posted by MrMoke View Post
Right-click each of your "when a key is pressed" events, and change it to a "while a key is pressed" event.
Thank you so much! I guess I missed that (I don`t use Alice much normally, but this idea keeps me hooked), but I will definitly use that.
   
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