I was just wondering what everybody thinks of this world so far.
Its a 2D game, but Im sure you wont be disappointed. I have made various mazes, then used jython code to detect the colours on it and manipulate the mouse.
Objective:
Get the mouse pointer (cursor) from the green start point to the orange finish point. Dont hit red or black as this will take you back to the start. Various new things will be introduced as the game progresses.
Instructions:
The instructions are in-game.
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To start the game click the red dot then the top button. Wait 2 seconds for the colours to calibrate. Now your in.
Its best to run the game with a large window size, I have mine set to 900x675, but the larger the window - the easier it is to play the game.
- To stop the game at any time press the down arrow key on your keyboard.
So far there are 10 levels, I want to make 30. When you reach the end of level 10 the game has ended. There are no more levels, so level 10 will just repeat until I add more.
Thanks to Zonedabone for some of his jython structures used in this.
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UPDATE - beta 1:
I think this is ready to enter beta now.
- Several new colours added, these can be tested in the new 10th level.
- Mouse shake fixed, it shouldn't jump way beyond its boundaries occasionally any more.
- Got rid of "Contact" menu option.
- Added "Levels" menu option, you can now select a level to jump to once you have unlocked it (it saves automatically).
- Made the shake sound play less.
- Changed the cursor to a dot
Still to come:
- More levels.
- Fix the mouse randomly jumping about buttons and getting stuck.
- SFX for the new colours.
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The screen shot is one of the hardest levels so far in the game.