This is probably going to be used in my upcoming FPS game (if I get around to it). There is gravity (exponential, not just a single variable), animations, and you can pick up the knife.
Thats very good, got the arc just right. I especially like how it works no matter what angle you are looking at. A little glitch is that after you pick it up again and throw it the knife goes very high at the wrong angle.
Oh never mind, it never happened again. It is very good. Lol, watch what happens if you look down a full 180 degrees so your upside down looking behind you, then throw the knife. It curves upwards, over your head, off the ground and on for infinity.
This is a really awsome program,but instead of using the orient to and then move to methods use the set point of view method which does both with out the do togethor.
This was posted a little while ago...So, he is probably done working on this project. You should look at the dates of when threads are posted to avoid this problem again..