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simulate gravity
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Default simulate gravity - 04-05-2010, 12:16 AM

Any way to do that?

I tried this

Loop infinity
if knight is above ground
knight move to ground

and I have a "jump action" in there so I can get him above the ground... But he never falls back down... lol anyway I can do this?

EDIT: Had to change "When the world starts" to "while the world is running" Got it fixed now.

Last edited by fenderstrat0409; 04-05-2010 at 01:03 AM.
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