simulate gravity -
04-05-2010, 12:16 AM
Any way to do that?
I tried this
Loop infinity
if knight is above ground
then
knight move to ground
and I have a "jump action" in there so I can get him above the ground... But he never falls back down... lol anyway I can do this?
EDIT: Had to change "When the world starts" to "while the world is running" Got it fixed now.
Closed
Last edited by fenderstrat0409; 04-05-2010 at 01:03 AM.
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