Quote:
Originally Posted by Dameria
Well in my worlds I have a shoot method, and lets say when the mouse is clicked, it triggers the shoot method that has all the animation of the gun firing as well as the bullet moving outwards. There are multiple ways to make the collision for the impact, but I see that you like using bullets and their distance to the targets. I don't want to explain it all right now, because I actually have a project due tomorrow that I have to work on, but next time you make a world, I can help you to make the firing better if you want.
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Ill start somthing and i would really want you to change my method to your way. Ill save you time by starting it
Here is the example. The bullet is visible so you can see it. Its not in the gun, like i make the bullets in the gun in my games