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View Poll Results: What should I improve I this game!
More people! 0 0%
More Helicopters! 1 16.67%
Enemy tanks! 0 0%
Enemy hummves! 0 0%
Enemy planes! 0 0%
Enemy's with guns that shoot at you! 3 50.00%
Friendly troops! 2 33.33%
Mines that actually blow up! 0 0%
Grenades! 0 0%
Enemy's that attack you with daggers! 0 0%
Voters: 6. You may not vote on this poll

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Terrorist Attack
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GoGators
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Talking Terrorist Attack - 06-23-2010, 11:53 AM

OK here is the beta for terrorist attack

Controls are:

WSAD = steering
mouse = aiming and shooting

Tell me what you think!

Terrorist Attack.a2w
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Default 06-23-2010, 01:03 PM

This probably should've been posted in Works In Progress...
oh well.
I liked the aiming, but I couldn't find anything to shoot at.


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There are people!
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Default There are people! - 06-23-2010, 07:03 PM

Quote:
Originally Posted by DensetsuNoKaboom View Post
This probably should've been posted in Works In Progress...
oh well.
I liked the aiming, but I couldn't find anything to shoot at.
There are people a small distance on the other side of the sandbags!
And if you get to the people there is a helecopter in the air above them!
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Scope
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Smile Scope - 06-23-2010, 07:18 PM

I know I am not supposed to post after myself but I taught I might tell you about the scope! If you hit "T" you will get a scope! I am working on making it so the scope actually zooms in!
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Default 06-23-2010, 08:53 PM

-Firing method was too slow (if you click a whole bunch of times and the gun shoots by itself for a minute, it's too slow)

-Guys were giant compared to me

-Helicopter got shot down randomly...how?

-Guys didn't register when I pointed right at them at point blank and fired

-Firing animation looked a bit quirky

I suppose it's a start, but it's definitely not ready to be entered into a contest.
   
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Default 06-23-2010, 09:31 PM

Quote:
Originally Posted by x2495iiii View Post
-Firing method was too slow (if you click a whole bunch of times and the gun shoots by itself for a minute, it's too slow)

-Guys were giant compared to me

-Helicopter got shot down randomly...how?

-Guys didn't register when I pointed right at them at point blank and fired

-Firing animation looked a bit quirky

I suppose it's a start, but it's definitely not ready to be entered into a contest.
Oh surely not it is just getting started and you actually shot the helicopter down yourself! I am working on giving it lives so that you have to shoot it a number of times. I am also going to make the animation for the gunshot a lot cleaner! I am going to give the enemies guns. And add a magnifying scope on your gun rather than just a pointless scope that does not zoom at all! I also plan to add some other enemies and allies into the game so it is more realistic! A number of lives for your character a ammo limit and a ammo refill! maybe some mines in the ground and even a way to change guns!
But anyway thanks for the tips!
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Oh and by the way!
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Talking Oh and by the way! - 06-23-2010, 09:42 PM

I am having a good friend change some models for my other troops and it will take him about a week soi should have a much better copy in 2 weeks give or take! Please continue posting i need suggestions because ihave a whole week before I can start doing friendly soldiers! although I will start to program dummies in their position so i can get way closer to a final project!
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Default 06-25-2010, 02:03 AM

Seems like a decent start, though I had a few problems with aiming. When I finally found the guys to shoot, my mouse cursor was way down on the bottom right of my screen, and I had to change the shoot event to occur with a keyboard button because my mouse was no longer in the game window. The only way I could turn all the way toward the targets was to back up, move right, back up, move right, over and over again.
   
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