Step 1: add an object to the world, any object, you can even use the camera if you want
Step 2: in that object's procedures, add a keyeventlistener method to your code
Step 3: drag an if block inside the key listener and select 'true'
Step 4: select the arrow next to 'true' and select 'keyevent e =' then proceed to select whatever key you wish to bind to whatever action
this was posted by antmj2317 in the key listener and mouse button listener thread
http://www.alice.org/community/showt...0083#post40083
for step 4 you could use "e is key (choose a key)" instead of "keyevent e ="