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Senior Member
Status: Offline
Posts: 110
Join Date: Dec 2006
Location: Earth
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de_dust with collision detection -
05-06-2010, 09:15 AM
Here it is, the de_dust map with collision detection using heightmaps.
The collision handling is bad, though and it can be done better, but here is the result so far.
Here's the newest version, The Terrain Builder v2.1.1:
http://www.alice.org/community/showpost.php?p=20844&postcount=52
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Senior Member
Status: Offline
Posts: 5,064
Join Date: Jul 2009
Location: Bel Air, Maryland
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05-06-2010, 10:06 AM
Tried it, yah, its ok. Very cool though, works the same way as your terrain collisions. Just asking, how much are you normally on alice?
Website: www.salokingames.com
FaceBook: www.facebook.com/SalokinGames
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Senior Member
Status: Offline
Posts: 110
Join Date: Dec 2006
Location: Earth
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05-06-2010, 11:38 AM
I've visited the website over 5 times a day lately. ^^
Before that; once a month or somthing.
The collision can be done better withthe same method. That you are sliding 90 degress left or right when you are hitting something. You're sliding to the left as long as nothing blocks you, otherwise you'll slide to the right.
Here's the newest version, The Terrain Builder v2.1.1:
http://www.alice.org/community/showpost.php?p=20844&postcount=52
Last edited by zenteo; 05-06-2010 at 11:42 AM.
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Senior Member
Status: Offline
Posts: 5,064
Join Date: Jul 2009
Location: Bel Air, Maryland
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05-06-2010, 11:40 AM
Very good. What would you say the best that your at in Alice. Like, what are you really good at in Alice?
Website: www.salokingames.com
FaceBook: www.facebook.com/SalokinGames
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Senior Member
Status: Offline
Posts: 110
Join Date: Dec 2006
Location: Earth
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05-06-2010, 11:45 AM
Programming, I guess x)
Finding new methods and stuff...
Here's the newest version, The Terrain Builder v2.1.1:
http://www.alice.org/community/showpost.php?p=20844&postcount=52
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Senior Member
Status: Offline
Posts: 5,064
Join Date: Jul 2009
Location: Bel Air, Maryland
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05-06-2010, 11:49 AM
Very good, does that meen making things more simple?
Website: www.salokingames.com
FaceBook: www.facebook.com/SalokinGames
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Senior Member
Status: Offline
Posts: 110
Join Date: Dec 2006
Location: Earth
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05-06-2010, 11:52 AM
No. That means making things simpler, more effective and discovering new ways of doing things... Finding new methods for things that have never been done before.
Here's the newest version, The Terrain Builder v2.1.1:
http://www.alice.org/community/showpost.php?p=20844&postcount=52
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Senior Member
Status: Offline
Posts: 5,064
Join Date: Jul 2009
Location: Bel Air, Maryland
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05-06-2010, 11:53 AM
Ok because i was going to ask again if you wanted a job interview for A-Tom studios, but i just read yoru reply to my other question and it was a no. You have skype to, A-Toms studios has skype
Website: www.salokingames.com
FaceBook: www.facebook.com/SalokinGames
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Senior Member
Status: Offline
Posts: 110
Join Date: Dec 2006
Location: Earth
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05-06-2010, 11:58 AM
Nice,
add me then.
I'm not a such of a game developer, but I could distribute you my work and assist you some times?
Here's the newest version, The Terrain Builder v2.1.1:
http://www.alice.org/community/showpost.php?p=20844&postcount=52
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Senior Member
Status: Offline
Posts: 5,064
Join Date: Jul 2009
Location: Bel Air, Maryland
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05-06-2010, 12:00 PM
Ok, then ill talk to King Gamer about adding you. Ill give you and answer later today
Website: www.salokingames.com
FaceBook: www.facebook.com/SalokinGames
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