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Mr Kidnapper
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Default 10-13-2011, 05:59 PM

If you use 3ds Max, you export them directly to the .ASE format. When the export options dialog box pops up, you're going to want to check Mesh Normals, Mapping Coordinates, and probably Vertex Colors. If you've added dummy objects, then you also want to check Helpers.
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Default 11-02-2011, 12:12 PM

Originally Posted by debussybunny563 View Post
I fixed up the spartan's fingers; I went in Blender and put in each pivot point for each individual finger segment, and the result is a fully poseable Halo spartan model.

I'll see if I can find low-poly pelican and grunt models, but I can't guarantee as I may not have enough time to do the searching/converting.

EDIT: For the pelican, what subparts, if any, do you want?
Were can I download this spartan?

"Don't lead me into temptation I can find it myself"
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Default 11-02-2011, 12:27 PM

Debussy stopped giving me models until he was forced to and asked 100 times. I don't remember him ever posting this Master Chief, but there is a chance he posts stuff now. He never finished his halo game......sad....

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