
05-06-2013, 10:21 PM
You need to replace all the references to the old memoryCard1 and memoryCard2 variables with references to the new global variables you made.
With that, you can add some logic to the end of the event (near the gong sound effect) that would turn the cards around.
The only problem is that, as it is, you'd need another huge nested if/else statement to turn the cards back around.
I'm working on an example that uses parameters and variables to eliminate the use of nested if/else statements.
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