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How do i make things sense proximity
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Default How do i make things sense proximity - 12-18-2008, 10:30 AM

I am doing an interactive alice program for school where things are raining down from buildings to beach balls (set to invisible) the goal is to make it to the other side of a passage with the buildings creating barriers on the left and right sides without getting hit. It is a first person game, so i set the arrow keys to control the camera. How do i get the world to sense that the camera has been hit by one of the falling objects?
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funny, proximity, sense, student, target

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