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Collide With Anything
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Default Collide With Anything - 04-22-2022, 09:14 AM


Is there a way to check if an object is colliding with ANY object? The only way I have been able to do this is by creating collision detection the typical way and including every single object other than the user controlled character in one of the arrays. It's not the biggest deal when there aren't many objects but quickly becomes a problem when there are a large number of objects.
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Default 04-23-2022, 01:50 PM

Unfortunately, there is no way to check if Alice is colliding with anything.

The Collison detection is triggered by any interaction with something from the SThing class, the top level class in the Alice class hierarchy. The ground is also part an object of the Thing class.

Anything would include the ground, which is probably a step too far for where you want to go.

Don Slater

Don Slater
Alice Team
Carnegie Mellon University
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