View Single Post
Super Moderator
x2495iiii's Avatar
Status: Offline
Posts: 3,508
Join Date: Dec 2008
Location: Somewhere in the Continental U.S.
Default 12-03-2009, 03:14 PM

Short answer, no you can't. But you can make your own collision detection by using the "object is within x meters of object" function inside an infinity loop to constantly check to see if the character is touching an object (use object's width, another function, as the x value) and move that character away from the object.

Dameria wrote an early example of such a method, just search for collision detection and you should find it.

Reply With Quote