05-11-2009, 06:46 PM
Hi Cathryn,
I took a look at your file and found a couple reasons for this.
Since Alice is utilizes a 3-dimension world using the "move to" call moves one object towards a certain point on another object. For instance if you had a bee in the air and used move to your charachter would fly through the air to that point.
Solution: Just as your were already using turn to face, which constrains movement only to the 2-dimensional plane you can then instead use a move forwards command.
The other problem was with the "happy" method. I dont' know if this came preloaded with Alice but appearently wasn't written correctly. Your character after completion of the method ends up slightly lower than it started.
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