04-02-2012, 12:52 PM
I was planning on implementing three weapon types, all of which are demonstrated in the test world: heavy, auto, and normal.
Heavy guns are the hand cannons that fire slowly and have less ammo per clip, but do the most damage. The S&W 29 is a heavy gun.
Auto guns are the ones that fire the fastest and have the most ammo per clip, but do the least damage. The M-93R is an auto gun.
Normal guns are balanced all around, but typically reload the fastest. The Sig Sauer is a normal gun.
The handgun models I posted are supposed to be in the game, each classified as one of the three types.
Also, F1 unlocks the mouse.
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