Quote:
Originally Posted by jediaction
Yes, I have encountered that glitch as well. Mostly in my AI system.
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I actually made a fix for that; make a copy of the object and set a while the world is running event:
If (Your object here) width<(Copy of the object)'s width
Object resize 1.1 duration 0 seconds
Else
If (Your object here) width>(Copy of the object)'s width
Object resize 0.9 duration 0 seconds
Same thing for height. If you ever encounter that glitch again, give it a go.