View Single Post
Senior Member
sfunk's Avatar
Status: Offline
Posts: 1,112
Join Date: Mar 2011
Location: I don't know
Default 06-26-2015, 10:23 PM

Instead of vehicling to the gun, try vehicling to the camera/player, so the bullet isn't affected by gun animations. So drop a dummy where you want the bullet to be placed( Inside the barrel of the gun, vehicle the dummy object to the player/camera, then the bullet to the dummy object.)

This way the gun animations don't cause any interaction to the bullet path. And don't have to worry about the finicky vehicle changes while the world is running.

Just a suggestion. But cool to see you thinking how this would work in your own way.

If you are stuck on a project, check out the tutorials I made here at this link:

There are lots of tutorials on it so far, including some youtube videos, check it out


Go to my youtube channel to check out my alice 2.2 tutorials I have there..
Reply With Quote