10-16-2010, 07:49 PM
It's nice, but there's a bug with the M1014 and Glock that you can have both out at once. I think it has to do with shooting and switching weapons at the same time; having variables governing those will eliminate that (e.g. If <shooting> == <false>, weapon.switch; Else, Do Nothing;;If <switching> == <false>, weapon.shoot; Else, Do Nothing)
Anyway, D-dog's right; in my FPS I used one method with If/Elses to determine which weapon should be drawn. In the long run, it is extremely useful to be able to compact coding and save up on space.
Last edited by debussybunny563; 12-21-2012 at 12:00 AM.
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|Link to weapons collection: http://www.alice.org/community/showthread.php?t=7368 |
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I have been dead for quite some time now; not much hope for resurrection.
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