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drellem's Avatar
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Posts: 35
Join Date: Jun 2012
Lightbulb 06-24-2012, 09:04 AM

I completely agree that collision detection should be built into Alice. However, with many objects, things could get unnecessarily laggy. I think that Alice objects should have an isCollisionOn property. This way not every single on of the twenty trees in your game don't have to check for collision every time.
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