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Watsamax1 05-15-2010 03:16 PM

boot-camp work?? i may get windows for my mac. I got boot-camp. Id use it for some games.

King Gamer(gorit) 05-15-2010 04:56 PM

I have a new idea. Let's get rid of the lag before we talk about the server.

Dameria 05-15-2010 05:23 PM

[QUOTE=King Gamer(gorit);21357]I have a new idea. Let's get rid of the lag before we talk about the server.[/QUOTE]

Is that your idea? If it is, then I agree with you, if there is lag in a program like this where there is only 1 computer, it is only going to be worse when going through a server. Try to make the information move from one world to the other faster. It looks almost as if you are only sending the information ever second, but we should try to stream the information from one program to the next instantaneously.

King Gamer(gorit) 05-15-2010 06:15 PM

One big problem though in server selection too is speed. I beleve as i stated befor that we shouuld focus on games like checkers before a full game.

Dameria 05-16-2010 08:45 AM

Do you think that, maybe instead of a set server that would be running all the time, we could set up a host server? This way we could have it where the person that is starting the game would be the one who is acting as the server, and all of our information could just be sent to them and then distributed to all of the other computers playing the game?

We don't need someone to have their computer running 24/7 to act as a server, we can just use the person that starts the game as the server. This would, however, require us to trust a person the host with the security of our computer. Unless someone knows how to secure the lines between host and player, the host could possibly access our computers and take information (though I doubt anyone that would use this the game would do that).

So do you think this is a possibility? We could all open up a port, like port 3112, and allow information to go in and out of that port to the host.

dubastot 05-16-2010 04:54 PM

That's a great idea Dameria. Isn't that what most video games have anyways though?

Dameria 05-16-2010 05:20 PM

[QUOTE=dubastot;21394]That's a great idea Dameria. Isn't that what most video games have anyways though?[/QUOTE]

Yeah, I think mostly all video games do that, I got the idea because of Warcraft 3, but even games like MW2 use it, like when it picks the host in the game. Now we just need to figure out how to do that. Zenteo will probably figure it out.

King Gamer(gorit) 05-16-2010 05:28 PM

It is not truely that hard to use host migration. It could just consist of a method that selects a host by there ping to other players. But, I know that that we will not necisarily have to open a port. On most computers there is already a few open ports.

Dameria 05-16-2010 05:30 PM

And these ports will be secure? The host will not be able to access our computer files or upload anything to our computers once they have access through our port?

arty-fishL 06-03-2010 04:19 PM

source code
I was wanting to view the source code, but it says it was created in a newer version, are you able to make it available for visual c# 2008 express edition?

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