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[QUOTE=Dameria;21046]I'm going to play it when everyone else plays it. I don't want to see the bugged version, I want to see the finished product as it is published to the forums.[/QUOTE]
.......ha..............ha................well thats your choice while the beta testers help in some way... |
I'm going to go right out here and say that King and I have been doing the major stuff with jython. He knows a ton about webhosts, and I'm learning Jython at a mile a minute. Just check out all the programs I've posted!:D
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Arty's been helping a great deal as well, don't discount him.
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Good point.
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Are you referring to a game played over a LAN (Local Area Network)?
This is possible to do, using scripting, it just requires saving the information needed to transfer in a file that both computers can access, ie: a shared folder. I am currently working on a rock paper scissors game that can be played over a LAN via this method |
Rock paper scissors should be possible using the web page based multi-player method I used for alice chat 2.0. Of course, I'm working on other things right now, so I don't have time, especially with robotics, HALO, and new IDE, and IRL stuff.
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The Halo game is even closer to completion. We have to finish it Zone. Try and make it one of yourmain objectives for short little time
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Irl
[QUOTE=zonedabone;29055]IRL stuff.[/QUOTE] what's IRL?
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[QUOTE=arty-fishL;29079]what's IRL?[/QUOTE]
In Real Life |
I rap like a wizard
and I kill yo lizard! I program robots but I sneeze and excrete snots This rap is to bad now I feel so sad but old constitution might be iron clad. WORD:o |
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