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sfunk 04-24-2011 08:13 PM

Sniper system
1 Attachment(s)
This is a quick sniper system I created so I could use one of the guns I created haha,


Zoom in=Spacebar (hit twice to zoom in a second time,third time to go back to normal view)

aim while zooming=A,D


Check it out if you want, kinda fun to mess around with, two targets to shoot already.

jediaction 04-25-2011 07:10 AM

This is not really a sniper system. It doesn't work anyway. I can't shoot, and the zooming barely works...sorry

sfunk 04-25-2011 12:15 PM

did you use enter to shoot? it works when i do it, and it zoomz in, which makes it a sniper system,because it works well.

jediaction 04-25-2011 12:34 PM

It is just odd

sfunk 04-25-2011 02:23 PM

I guess, no one else had a problem with it in my accounting class, and it works pretty well for the zoom functionality of it, since if you press space, it zooms in 20 meters, then if you hit it again, it moves another 20 meters, third time to be taken back to normal view, and it is pretty accurate, and it really wasn't meant for anything special, just for to people an idea how to zoom with weapons and to use one of the models I created, but it does work, try aiming with the red dot, using enter to shoot, adjust rotation speed if you are having trouble with that.

arty-fishL 04-26-2011 11:13 AM

1 Attachment(s)
You shouldn't make the camera move when zooming in. Instead, you should change the camera's viewing angles, this way the camera will zoom in, but will not go past objects which are within those 20 metres.

My attached example demonstrates this concept. Note - when you hold [B]space[/B] (camera angle method) the camera does not go through the bird which is up close and it does zoom in on the whole (rubbish) scene; but when you hold [B]enter[/B] (movement method) it does and therefore isn't realistic zooming.

sfunk 04-26-2011 02:03 PM

pretty cool arty, this is literally somthing I threw together in about ten minutes though, one of my friends in class wanted my sniper rifle I made and was having trouble with a zooming mechinism, so I created this for him.

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