RPG game
I was thinking we should all come together and make one big game. I was thinking a medieval RPG (We can possibly use ARTY's aliceonline). I think it would be good and it would be a good example world for newcomers. If this does happen I don't think we should use that many community objects because they are all mostly high poly with big textures and would lag the game.
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I sincerely wish this would happen, we would have to keep it simple though.
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How 'bout we just use normal polygons (they're only 5 kbs each)
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Yeah. I kinda want X and arty to work on this as well. Possibly jediaction! We should use default models only (possibly).
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It could be sprite-based, cause that uses incredibly few polygons. I'm not sure whether the textures would take up more space though.
I've had a few ideas regarding RPGs, but I haven't had the time to do much stuff with Alice lately... |
I don't think the graphics need to be bad to the point of sprites. I think more like what the graphics were like in 1999 when Alice was released
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[QUOTE=beachbum111111;51229]I don't think the graphics need to be [B][I][U]bad to the point of sprites[/U][/I][/B].[/QUOTE]
Get out. |
[QUOTE=beachbum111111;51229]I don't think the graphics need to be bad to the point of sprites. I think more like what the graphics were like in 1999 when Alice was released[/QUOTE]
agreed, I'm not much of a sprites fan. |
[QUOTE=dakota95;51236]agreed, I'm not much of a sprites fan.[/QUOTE]
its not that I hate sprites. Its just I kinda wanted a 3d RPG and sprites in a 3d game are... Not so great. Maybe for grass but not for everything. |
I can understand if you'd rather have a 3D RPG, but just saying something that sounds like "sprites are bad" is stupid.
[IMG]http://images.wikia.com/mana/images/3/3c/Popoi_%28Front%29.gif[/IMG] So anyways... |
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