Conversation Between TauTrumpsPi and todd0312
Showing Visitor Messages 1 to 3 of 3
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The code is not pretty but it works (hopefully it does on your end too). I need to improve the flow, but other than that (and some cheesiness), the problem is that I cannot initiate my "fail method" until the player has clicked a number of circles = program choices. I want the "fail method" to initiate as soon as the player clicks the wrong button.
Thanks for looking at this.
If you have any questions, I'll be on and off the forum today.
Thanks,
Todd
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Hello TauTrumpsPi:
I'm posting my world right now (Simon).
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Hello TauTrumpsPi:
As you are a senior member, and it is the holidays :)~ - I thought you might be feeling charitable toward the less fortunate (noobs such as myself).
I just posted a question about comparing individual list elements for this lame game of mine, and I was hoping (really hoping) you might take a look at it, and see if you might offer some advice.
If you don't have time, no prob.
Thanks,
Todd