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An Extremely Remedial Shooter.
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Te1psum
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Default An Extremely Remedial Shooter. - 04-27-2011, 07:52 PM

I am trying to make an FPS of Folsom Prison, where the Inmates seize control, continuing on to wage war on the PD and Military. All I have right now is one room, no Collision Detection, an M4a1 Burst-Fire, the Default Revolver, a Non-Functional Health System, a Countdown Clock of no function (Supposed to run for length of song), Bottomless Clips, a Soundtrack, and an extremely irritating useless tutorial. (Not worth activating). The controls are as follows; W, S, A, D (Forward, Back, Left, Right, respectively.), Q, E, (Turn Left or Right, respectively), F, (Melee), SPACE (Jump), 1, 2, (Swap 1:Pistol, Swap 2:M4a1) and you have to click the circle on the right in order to fire (Red=Pistol, Grey=M4a1). Any ideas, criticism, or editing feedback would work perfectly. All whose contributions get into the future updates will have a B.A. NPC named for them, a major role in the Prisoner Uprising, and maybe their own Sub-Faction within the Prisoners. (NOTE: To those who messaged me about hijacking Threads; I apologize, I did not know where to post, and was to oblivious to find the button.)
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File Type: a2w blew.a2w (11.55 MB, 20 views)


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Default 04-27-2011, 07:56 PM

Ok so....cool. I like the setting, the song should be changed though....


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No Problem.
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Default No Problem. - 04-27-2011, 08:03 PM

I originally had "The Boys are Back in Town" by Bad Company, but the computer at the time wouldn't register (The one at my Tech School.), but my home computer (The equivalent to a Litter Box with a Monitor.) did. Have any suggestions?


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Demo 1.0_01 in the works.
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Default Demo 1.0_01 in the works. - 04-27-2011, 08:38 PM

I am working on the next update, as I have been overtaken by OCD to do it RIGHT NOW. The difference is incredibly minor; When you swap weapons, the muzzle flash will still be th[IMG]E:\Pictures\Lols\soon...[/IMG]ere now. Perhaps more. Still working on it.
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DensetsuNoKaboom
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Default 04-27-2011, 09:15 PM

When I played the game, I did notice some problems:

If you keep pressing 1 or 2, the guy moves up or down...didn't I mention that somewhere?

Also, if you keep rapid-clicking stuff, they do their action as many times as you clicked, even if you stop clicking, and this tends to be a problem. It's an easy fix though:

1: First, go to the event that says "When mouse is clicked on [object], do [stuff]".
2: Right click on the event and select "change to...", then "while the mouse is pressed".
3: Drag the method that should happen when the mouse is clicked to "Begin" or "End". Do NOT select "During" or bad things happen.

Tada!!

Other than those two problems, it looks promising.


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Thanks!
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Default Thanks! - 04-27-2011, 09:26 PM

That little detail has been BUGGING THE CRAP OUT OF ME! Thank you for answering one of my many irrationals. May you not be stabbed by an irradiated cockroach in the future.
____
( )
( _ _ ) _ "You Have My Thanks."
/ /__\ \ | |__
\_____/ / __|
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Update crap!
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Default Update crap! - 04-27-2011, 09:40 PM

Here it is, Update 1.0_01, Absolute Suck. There are minimal changes, see if you can find them!SuckFPS.a2w

shuny!.jpg


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Default 04-28-2011, 07:21 AM

Quote:
Originally Posted by Te1psum View Post
I originally had "The Boys are Back in Town" by Bad Company, but the computer at the time wouldn't register (The one at my Tech School.), but my home computer (The equivalent to a Litter Box with a Monitor.) did. Have any suggestions?
For music?


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Default 04-28-2011, 11:54 AM

Yeah. I enjoy having some quality sound, not just the click of the keys. Do you want a list of what I have?


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Default 04-28-2011, 03:57 PM

Im fine...But, you should use music....like.....Black ops "pentagon"


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