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room14
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Default 06-16-2011, 12:44 AM

Having the same error as densestu.
btw, you should add a method that converts strings into numbers


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DensetsuNoKaboom
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Default 06-16-2011, 06:20 AM

Quote:
Originally Posted by room14 View Post
Having the same error as densestu.
btw, you should add a method that converts strings into numbers
Yeah, so you can make it read a "number" that is in the file and change it to a number and set a variable to that number, so it wouldn't be just strings you can save!


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David B
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Default 06-16-2011, 08:12 AM

I haven't come up with anything to use it for yet, but it is sounds very cool!
   
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arty-fishL
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Default 06-16-2011, 01:17 PM

I updated it to a working version.
I'm considering the other suggested features.


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DensetsuNoKaboom
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Default 06-16-2011, 03:05 PM

Quote:
Originally Posted by arty-fishL View Post
I updated it to a working version.
I'm considering the other suggested features.
Really now?

Quote:
Error during simulation.




Alice version: 2.2 02/10/2011



Throwable that caused the error:

Traceback (innermost last):

File "edu.cmu.cs.stage3.alice.core.property.ScriptPrope rty[name=script,owner=edu.cmu.cs.stage3.alice.core.res ponse.ScriptResponse[world.iOTool.event.__Unnamed0__]]", line 1, in ?

File "<string>", line 1, in ?

SyntaxError: ('future feature division is not defined', ('C:\\Documents and Settings\\*\\My Documents\\Alice22\\Required\\jython-2.1\\Lib\\javaos.py', 23, 6, ''))

Future feature division?

EDIT: I think you should also know that this error occurs when I start playing a world with the object in it.


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Last edited by DensetsuNoKaboom; 06-16-2011 at 03:59 PM.
   
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Mr Kidnapper
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Default 06-16-2011, 03:06 PM

If you want uses, then you could use it to save PoV locations, booleans, and other number variables constantly every second to, for example, make a game a bit like Harvest Moon or other example sim game. In fact, I would applaud you for making a persistent world sim game. Persistent World could be achieved by making the world relative to computer date time, if you didn't know how.
   
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TauTrumpsPi
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Default 06-16-2011, 04:02 PM

You know, I find it funny that I ask you to do this and then a week later I learn how to do it in C++. Odd coincedence.


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arty-fishL
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Default 06-16-2011, 04:58 PM

I worked out what was wrong, its fixed.
Its updated and definitely works now, I tested it on a non-modified Alice.


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Last edited by arty-fishL; 06-16-2011 at 05:22 PM.
   
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DensetsuNoKaboom
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Default 06-16-2011, 05:59 PM

Quote:
Originally Posted by arty-fishL View Post
I worked out what was wrong, its fixed.
Its updated and definitely works now, I tested it on a non-modified Alice.
Quote:
Error during simulation.




Alice version: 2.2 02/10/2011



Throwable that caused the error:

Traceback (innermost last):

File "edu.cmu.cs.stage3.alice.core.property.ScriptPrope rty[name=script,owner=edu.cmu.cs.stage3.alice.core.res ponse.ScriptResponse[world.iOTool.write_line.__Unnamed0__]]", line 1, in ?

File "<string>", line 153, in writeline

IndexError: index out of range: -1

Bbbbububbuubuubbubut...

At least this time, it didn't happen until I tried to write a variable to line 1.
EDIT: And hey, it works when I overwrite the entire file with text rather than one line! And it works when I load that file!
EDIT2: And this is my 600th post!


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Last edited by DensetsuNoKaboom; 06-17-2011 at 06:46 AM.
   
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arty-fishL
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Default 06-16-2011, 06:43 PM

No, that's just you using it wrong.

You cant write to line 1, because line 1 doesn't exist.
It is like a list, it starts at line 0.
If you want a new line at any time just add in \n .
Once the line exists you can write to it.


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