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DensetsuNoKaboom
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Default 08-22-2010, 10:53 AM

Sniper rifles are very exact. With the Rosethorn, you basically have to hit in the general area.

That, and also the Rosethorn goes through things...


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Sniper!
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debussybunny563
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Cool Sniper! - 08-22-2010, 11:08 AM

Quote:
That, and also the Rosethorn goes through things...
Ever hear of collateral damage?

Sniper rifles are generally very high caliber, and it is not unknown for them to get kills shooting through barriers.

Quote:
Sniper rifles are very exact. With the Rosethorn, you basically have to hit in the general area.
Well...
It's a robot, so... where is the most disabling place to hit it?

Quote:
Robots don't need scopes. They have robot vision.
I love the specificity of that statement.

Anyway, very nice work. It does feel kind of laggy-ish when you move the mouse to the edge of the screen and your view moves. The motion is kind of... jerky, I guess.

I haven't played the latest update yet, but I'll try it sometime soon.



Last edited by debussybunny563; 12-21-2012 at 12:00 AM.

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x2495iiii
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Default 08-22-2010, 11:19 AM

Quote:
Originally Posted by debussybunny563 View Post


Ever hear of collateral damage?

Sniper rifles are generally very high caliber, and it is not unknown for them to get kills shooting through barriers. Bravo!

Well...
It's a robot, so... where is the most disabling place to hit it? Bravo again!

I love the specificity of that statement. Thank you.

Anyway, very nice work. It does feel kind of laggy-ish when you move the mouse to the edge of the screen and your view moves. The motion is kind of... jerky, I guess. Yeah, I tried using smooth animation and it's much too slow. The camera is too far away from the action on the ground.

I haven't played the latest update yet, but I'll try it sometime soon.

Responses in bold.

I'd also like to add that it is a common tactic in video games to make the sniper rifle a weapon with a long, thin range but high damage (many times an instant kill) upon impact, if said impact is in the vital area of the enemy (chest or head for humans). Examples: Uncharted 1 and 2, All the Ratchet and Clanks, Call of Duty.

Last edited by x2495iiii; 08-22-2010 at 11:33 AM.
   
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debussybunny563
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Arrow Common Theme? - 08-22-2010, 11:41 AM

Responses underlined:
Quote:
To settle this 'tread' issue, tanks can't move from side to side. To move right or left, one tread has to rotate faster than the other to make it turn, and then it goes on its new course.
So, the turret can rotate, but the body part of the tank shouldn't.
However, this makes for a really weird control scheme, and I like the way X has made it for this game.
Thanks You're welcome.

Yeah, and I also like the crosshair. It's really nice how you have multiple textures for it when you can fire or can't (like how it blinks red when you need to reload). Thanks. You're welcome.

As for collision detection, yes, it's a bit touchy, but it'll be fixed.
I like the explosion, plus how one tank splits in half when destroyed.
Thanks again. You're welcome again.


I love the specificity of that statement. Thank you. You're welcome.
Quote:
I'd also like to add that it is a common tactic in video games to make the sniper rifle a weapon with a long, thin range but high damage (many times an instant kill) upon impact, if said impact is in the vital area of the enemy (chest or head for humans). Examples: Uncharted 1 and 2, All the Ratchet and Clanks, Call of Duty.
Yeah, you normally try to get headshots. However, I do find that in Modern Warfare 2, you can get a one-hit kill in the arms or legs with the Barrett (well, it is a 50-caliber...).


Last edited by debussybunny563; 12-21-2012 at 12:00 AM.

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|--------------------------------------------------------------------------------------------------|

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noahx23
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Default 08-22-2010, 05:51 PM

On a similar note to camera movement the camera never moves to center the robot in the middle of the screen, even when i move the mouse to the far right hand side.
   
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DensetsuNoKaboom
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Default 08-22-2010, 06:29 PM

...could you be a bit clearer on that?


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noahx23
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Default 08-24-2010, 11:07 AM

when i start the game the camera is centered on tank but if i move the camera left on the screen then i can't go back right it doesn't moveback to center on the tank
   
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DensetsuNoKaboom
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Default 08-24-2010, 11:36 AM

Hmm, true.


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DensetsuNoKaboom
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Default 08-24-2010, 04:27 PM

That's good.


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jediaction
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Default 08-25-2010, 07:38 AM

GOOOOOOOO0000000oooood! You should make texts and a picture of a commander of something telling you where to go and like assist a shot down squad or something


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