Quote:
Originally Posted by sibhod
1. Set a Class for one specific object.
2. Spawn and remove objects while the program is running. (essentially generate objects, of one Class)
3. Change an objects size by just one variable (height, length, depth) individually
Edit: 4. Set solid objects to block light from lightbulb/spotlight objects, or limit what the emitted light causes and effect on. (To clarify with an example, having a white object next to a bulb that is not intended to change color according to the lights)
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I'm not going to attempt to answer your questions individually. However, I will refer you to my free online tutorials where you may find the answers to some of your questions. See
http://www.dickbaldwin.com/tocalice.htm
Dick Baldwin
Free Alice tutorials:
http://www.dickbaldwin.com/tocalice.htm
Free programming tutorials:
http://www.dickbaldwin.com/toc.htm