I am just horrible with animating in Alice 2.2,i tried making a nice-looking walking animation for my FPS but it failed.I tried moving the skeleton's feet and legs but it just dosent look right.
What i want to do is make the skeleton run/walk foward a bit realisticly,then i can just loop it infinitie times and add a "turn to face camera" method so the skeleton faces me.
So,if anyone knows how to make a nice running animation please share the code.
Yeah,thats my cat on the avatar.
If you like gaming,check out my youtube channel.(Deidara1BG)
I post different videos of gaming there,im going to start posting Alice videos soon,aswell as some commentaries.
If you say "Plz" because it's shorter than "Please" i will say "No" because it's shorter than "Yes".
You should just uses poses, set the object's position to look like it's running, go to it's properties then hit capture pose, I actually have a small video on that
If you are stuck on a project, check out the tutorials I made here at this link:
here is no single person who can be considered the "creator" of film animation, as there were several people ẁorking on projects which could be considered animation at about the same time.
Georges Méliès was a creator of special-effect films; he was generally one of the first people to use animation with his technique. He discovered a technique by accident which was to stop the camera rolling to change something in the scene, and then continue rolling the film. This idea was later known as stop-motion animation. Méliès discovered this technique accidentally when his camera broke down while shooting a bus driving by. When he had fixed the camera, a hearse happened to be passing by just as Méliès restarted rolling the film, his end result was that he had managed to make a bus transform into a hearse. This was just one of the great contributors to animation in the early years.
Needs moar relevance.
My Favorite Resources:
Uploading Images - http://tinypic.com/