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A summary of my work
Old
zhigc
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Default A summary of my work - 06-29-2013, 12:18 AM

I'm back and active again guys. I'm posting all my old games in case anyone new wanted to see them. Also if requested I would like to make a sequel for one of these. Please leave me feedback/criticism
Attached Files
File Type: a2w Chuck Norris World.a2w (13.47 MB, 19 views)
File Type: a2w DrivingTest.a2w (2.30 MB, 8 views)
File Type: a2w Penguin Cannon V1.a2w (4.52 MB, 12 views)
File Type: a2w War RPG V10.a2w (15.00 MB, 9 views)
File Type: a2w War RPG 2.a2w (19.39 MB, 17 views)
   
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x2495iiii
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Default 06-29-2013, 03:22 AM

Nice collection. It's good to see so many new Alice worlds.


(')>
   
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zhigc
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Default 06-29-2013, 03:22 PM

They're a repost of my projects. I wanted to make RPG World 3, but I would have to host the file somewhere else because I want a bigger size and possibly sound. Another version of chuck norris world would be fun too
   
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jediaction
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Default 06-29-2013, 05:18 PM

I agree with X. It's great to see more ideas being thrown around. The community unfortunately has been pretty slow in the past year. Any new projects are always appreciated!


Website: www.salokingames.com
FaceBook: www.facebook.com/SalokinGames
   
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meeatpizza
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Default 06-29-2013, 05:48 PM

The Chuck Norris game was fun.
I beat the impossible level on the driving game
The Penguin Cannon game was awesome.
Both of the RPG games need a lot of work but were ok.


Current Alice Projects

WaVE fps engine
Inventory-------- NEED HELP WITH MY INVENTORY!!!!!!!!!-----------------------
GTA Alice

My Website
http://teamamazingstudios.webs.com/

My Unity 3D Game
http://www.youtube.com/watch?v=7hd__0Yyf5U
   
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zhigc
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Default 06-29-2013, 10:44 PM

Quote:
Originally Posted by meeatpizza View Post
The Chuck Norris game was fun.
I beat the impossible level on the driving game
The Penguin Cannon game was awesome.
Both of the RPG games need a lot of work but were ok.
Yeah the RPG world I cut short on some things, I thought it was boring with no sound and the lack of buildings. I was on limited space for the second though, what were your thoughts?
   
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meeatpizza
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Default 06-30-2013, 11:44 AM

I think you should make it so a button always attacks even if you are not very close to an enemy. This is because I like to know that I can attack before I go after an enemy. You should also make the Money counter on the HUD smaller and identify it with something such as a gold coin or a money bag icon next to it. I forgot which of you RPGs it was in but one of the levels where you have to attack zombies I found the zombie but it wouldn't let me do anything to it even though I had the bat. Also the zombie was not moving or doing anything.


Current Alice Projects

WaVE fps engine
Inventory-------- NEED HELP WITH MY INVENTORY!!!!!!!!!-----------------------
GTA Alice

My Website
http://teamamazingstudios.webs.com/

My Unity 3D Game
http://www.youtube.com/watch?v=7hd__0Yyf5U
   
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zhigc
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Default 06-30-2013, 07:41 PM

Quote:
Originally Posted by meeatpizza View Post
I think you should make it so a button always attacks even if you are not very close to an enemy. This is because I like to know that I can attack before I go after an enemy. You should also make the Money counter on the HUD smaller and identify it with something such as a gold coin or a money bag icon next to it. I forgot which of you RPGs it was in but one of the levels where you have to attack zombies I found the zombie but it wouldn't let me do anything to it even though I had the bat. Also the zombie was not moving or doing anything.
That would be the 1st one. and you can only kill them after you get the gun, other than that I could make the hud smaller. It was meant to be more of a bizarre world instead of an RPG though, and more of a sandbox theme too
   
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