Quote:
Originally Posted by DrJim
Personally I find Blender's learning curve a bit steep and it's user interface very outdated - but that's personal taste. It does have the most reliable import/export capabilities of any program I know - good to hear that there is a good .ase export script now. Some of the earlier ones had problems.
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You're right, Blender's learning curve is steep! I wouldn't say the interface is outdated as I've never seen anything like it in my 20 years as a computer user
, that said it's interface is very fast, very flexible, and useful.
The best (and easiest) way to learn the basics is with James Chronister's "Blender Basics".
http://www.cdschools.org/54223045235...BCOB=0&C=55205
Quote:
Originally Posted by DrJim
How much have you tested it - particularly with objects with openings? One problem that Biturn has is keeping surface nomals correct when you have openings for doors, windows, etc.
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I'm not sure what you mean by objects with openings. It seems to export objects quite well with the script I referenced, but the Alice engine does have limitations as to what it supports. I was crashing it today with a texture map that was too large
I'm not familiar with Biturn, but Blender does allow you to make normals face out as well as make faces two-sided.
Regards and Merry Christmas!
John