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P 51 and fw 190
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room14
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Default P 51 and fw 190 - 07-10-2011, 03:51 AM

i have converted two models and I was so exited I made a screenshot.
models are available on request.
p-51 fw-190
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File Type: jpg Kill.jpg (65.5 KB, 52 views)


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sfunk
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Default 07-10-2011, 05:06 PM

why don't you just upload the objects anyways? so people can download them whenever, instead of having to wait until you upload them after they ask


If you are stuck on a project, check out the tutorials I made here at this link:

http://alice.org/community/showthread.php?p=36778#post36778

There are lots of tutorials on it so far, including some youtube videos, check it out

Or..

Go to my youtube channel to check out my alice 2.2 tutorials I have there..

http://www.youtube.com/user/sfunk1992?feature=mhsn
   
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room14
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Default 07-11-2011, 12:12 AM

ok. here you go.

note:
After importing fw 190, don't move it. import the circle, vehicle it and drop dummy to world and use it as a pivot since the axes are wrong.
Attached Files
File Type: a2c P-51.a2c (882.3 KB, 8 views)
File Type: a2c 60FW190_F8.a2c (563.5 KB, 5 views)
File Type: a2c Circle.a2c (2.4 KB, 5 views)


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sfunk
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Default 07-11-2011, 12:33 AM

how did you convert it? if you went through blender, I made a video on how to fix the pivot points

EDIT: also those are good looking models, keep up the good work


If you are stuck on a project, check out the tutorials I made here at this link:

http://alice.org/community/showthread.php?p=36778#post36778

There are lots of tutorials on it so far, including some youtube videos, check it out

Or..

Go to my youtube channel to check out my alice 2.2 tutorials I have there..

http://www.youtube.com/user/sfunk1992?feature=mhsn
   
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room14
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Default 07-11-2011, 12:35 AM

bitturn I found it on the web.


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sfunk
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Default 07-11-2011, 12:39 AM

well if you were to run it through blender first, you could run a vert script and fix the pivot points(thats only if you have blender or any other 3D program) but if you are to keep uploading objects, it would probably be a good idea to start fixing the pivot points if you can(seems like some people go a little crazy if you don't have a near perfect axis on your objects) but im just trying to give some helpful tips. and if you do have blender, just check out my video to see how to get a near perfect axis(pivot points)


If you are stuck on a project, check out the tutorials I made here at this link:

http://alice.org/community/showthread.php?p=36778#post36778

There are lots of tutorials on it so far, including some youtube videos, check it out

Or..

Go to my youtube channel to check out my alice 2.2 tutorials I have there..

http://www.youtube.com/user/sfunk1992?feature=mhsn
   
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