I think a cleaner way of doing this could be to have a number variable set to 0, then when hiding a hay increase the number by one, so you can just check if the number is more than or equal to 10.
Nested statements or nested logic looks quite confusing in Alice, readability is much better with:
Code:
if( number >= 10 ):
play victory method
I don't know if that is the programmatically sensible thing to do though, I've always been terrible with conforming to those standards.
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I have mostly moved on from Alice, but may still respond to messages if important [¬º-°]¬