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Problem whit mouse methods
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facup94
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Question Problem whit mouse methods - 07-16-2012, 09:38 AM

I have a problem whit mouse events.
When i click multiple times, the method run multiple times too. But i want the method activates only when is not working at this time.
Sorry for my english.
I looking something like:
if (method is running = true)
do nothing
else
do something

But when i click multiple times this method continues running after i stop click (number of times i click).
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File Type: a2w shoot game.a2w (442.3 KB, 3 views)
   
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zanaqua
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Default 07-16-2012, 01:48 PM

I think this is what you are looking for
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File Type: a2w Shoot Game(2).a2w (432.8 KB, 9 views)
   
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facup94
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Default 07-16-2012, 02:50 PM

Thanks, but problem continue. I don't know if is my PC or what.
When i click a lot of times quickly, method repeats number of times i've clicked.
And i wanna exactly what you do, but alice don't do that. your world is perfect but no work. And repeat I don't know if the problem is on my PC or whatever.
   
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drellem
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Default 07-16-2012, 05:58 PM

Here it is.
I wait for the method to finish before allowing the method to execute with
Wait 0.5
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File Type: a2w Shoot Game(2).a2w (446.6 KB, 5 views)
   
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ogromen
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Default 07-18-2012, 09:00 AM

Go to Google and search for the topic on this forum and some others where the answer could be given.


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Last edited by ogromen; 05-02-2013 at 07:35 AM.
   
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Reminder
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djslater107
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Default Reminder - 07-21-2012, 09:19 AM

Members of this forum are encouraged to not write code for other members, but rather provide pseudocode explanations of possible solutions. Those who continue to write and share solutions will have their posting privileges suspended.

Thank you.


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GameKid
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Unhappy 07-21-2012, 01:31 PM

Quote:
Originally Posted by djslater107 View Post
Those who continue to write and share solutions will have their posting privileges suspended.

Thank you.
Will this still happen if it isn't school? I've helped tons of people with non-school projects.


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Same problem for me in all examples
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aliceuser504
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Default Same problem for me in all examples - 06-19-2020, 03:49 PM

You click the mouse 10 times you will be sitting there waiting for 10 animations to play. As far as I can tell there is no way to stop this. If shoot==false, the program simply registers 10 clicks and waits for shoot to be true to play the animation.

Ideally you would only have the animation play once even if the user spams the mouse 10 times, until the animation is over and the gun is ready to shoot again, but that's not how it works.

I think it's a glitch in alice, but maybe somebody has a solution.
   
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Multiple Mouse Click events
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djslater107
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Default Multiple Mouse Click events - 06-26-2020, 11:34 AM

I assume that you are referring Alice 3...

In the header for the addMouseClickOnObject Listener event, there is an "add detail" menu. One of the menu items in that menu is "multipleEventPolicy" from which you can select IGNORE. When you click on the object 10 times while the handler is executing, the extra clicks will be ignored.

If you have any other questions, let us know. We can be contacted at don@alice.org


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alendrew11
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Default 10-12-2020, 04:59 PM

Quote:
Originally Posted by djslater107 View Post
I assume that you are referring Alice 3...

In the header for the addMouseClickOnObject Listener event, there is an "add detail" menu. One of the menu items in that menu is "multipleEventPolicy" from which you can select IGNORE. When you click on the object 10 times while the handler is executing, the extra clicks will be ignored.

If you have any other questions, let us know. We can be contacted at don@alice.org
Thank you so much for sharing such a useful in formation. I am very glad to reach here I was founding the solution to this problem and finally I got it....


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Last edited by alendrew11; 11-15-2020 at 10:31 AM.
   
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