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Question help - 01-21-2010, 10:12 PM

Originally Posted by DrJim View Post
I personally find Blender's interface fairly unfriendly, with a very steep learning curve, but other like it. If you want to learn the basics of Blender, see . There is supposed to be a script to export from Blender to .ase, but I've never figured out how to use it.

If you're using Poser, I'd suggest Wings 3D - there seem to be a lot of people exporting from there to Poser. (Personally this is my number two preference after Anim8or

In any case, to get to the .ase format to import to Alice, you'll need either Biturn (from Mirex) or 4DBlue Expect problems at this step - this is probably the biggest barrier to importing objects into Alice. (I'd even rethink my opinion of Blender if I ever could get the .ase export to work. ) Also remember (read the tutorials) that you can't import textures directly with your model - you have to import them separately.

For all of these, do a search of the forums on the program name before you invest a lot of time. There are quite a few posts - unfortunately nobody has really had great success.

Re Poser 6 specifically - I personally have never used it other than to load a demo version and take a very quick look. But my understanding is that it is primarily for rendering and animation and does not have the capability for actually creating models - you have to create the models elsewhere and import them into the program. Since this also describes Alice's basic functionality (although with a completely different implementation and goal), I don't see where Poser would be at all useful for creating inputs to Alice.
how do you import files from gmax to alice?
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