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zenteo
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Default 05-03-2010, 06:51 AM

This is how I did it:
I used GCFScape for extracting the map map out of the gcf package.
Then I used BSPViewer for converting the map to 3ds and extracting its textures.
Afterwards, I converted the .3ds to .fbx with Blender3D because 3ds max didn't like GCFScape's way of making 3ds files.
Then I opened up 3ds max and loaded the .fbx file.
I deleted the root which was generated by blender and used something else as the root for all the parts.
Then I saved it as .ase and made a program which renamed every subparts to part# so that Alice would not complain so much about the names.
The last part is to import the new fixed .ase file into Alice.
Save it as an .a2c/.a2w and you're done.

Btw: here is the de_dust2 map you requested.
Attached Files
File Type: a2w de_dust2.a2w (1.12 MB, 14 views)
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jediaction
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Default 05-03-2010, 07:21 AM

Anyway, our point is. We catn use this for A-Tom studios. COOL MAP by the way


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zenteo
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Default 05-03-2010, 07:28 AM

Quote:
Originally Posted by jediaction View Post
Anyway, our point is. We catn use this for A-Tom studios. COOL MAP by the way
Thanks : D (the credz should've gone the real map creators but who cares xD)
I just wanted to share the map and how I did it in case there is some other people outside the A-TOM stuidos who'll get the use of it.
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jediaction
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Default 05-03-2010, 07:49 AM

Lol, you funny man, you bounce da bean tooo hihg to se, you crack dat chip solja boy...translated = ok

lol


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zenteo
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Default 05-03-2010, 07:52 AM

wat? xD
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Dameria
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Default 05-03-2010, 07:58 AM

Idk, I think jediaction is crazy... anyways, I think that I might make a game out of this map.

Hey Jediaction, will you have collision detection in your project Storm game?


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301
   
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jediaction
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Default 05-03-2010, 08:44 AM

yes there will be collisions and im not crazy, i just said something in a random way. Good map Zento, thats what i meen.

Storm is gonna be as simplified s possible. I just realized you could do collisions detection out of events. I knew you could, but never knew how. LOL!!!!I KNOW NOW< I AM NEVER DOING EVENTS AGAIN(mabye in some other games)


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Dameria
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Default 05-03-2010, 03:33 PM

Quote:
Originally Posted by shaydon View Post
Dameria
do you think you could help me with the collision?
i know your a busy person but this could realy help me out
i know your good at collision
So shaydon do you still want me to help you with collision detection on this world even though you can't use it in A-Tom Studios? Too bad, this would have been a great map for one of your games. Maybe I will make a FPS game from this map with fully working collision detection and possibly multiplayer if I decide to learn more about Python scripting and look into it.

EDIT: Yay, 444 posts!


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301
   
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really jedi!
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King Gamer(gorit)
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Default really jedi! - 05-03-2010, 08:49 PM

Ever heard of methods.
   
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Dameria
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Default 05-03-2010, 09:05 PM

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Originally Posted by King Gamer(gorit) View Post
Ever heard of methods.
Lol, thats what I've been trying to tell him for months now


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301
   
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