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room14
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Default 01-09-2012, 07:08 PM

you can't use it yet, it's just a proof of concept. this makes it possible to touch or hold an object that is in their grasp. with out coding at all. this can be use for basically all of you hand movements


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jediaction
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Default 01-09-2012, 09:09 PM

Ok Then. Can't wait to see it in action.


Website: www.salokingames.com
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Mr Kidnapper
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Default 01-09-2012, 09:49 PM

Lol. When I said Inverse Kinematics I didn't mean any fancy 3D modeling stuff. They take a part, figure out where it needs to go, and use math to rotate the required parts so that it gets there.
Here's a great link that can explain the premise
http://freespace.virgin.net/hugo.elias/models/m_ik.htm
Haha. I look at it and notice that it requires a bit of calculus, but don't worry. Physics can be done algebraically fairly easily, as long as you know what equation to use.
   
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