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Dameria
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Default 05-08-2010, 07:20 AM

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Originally Posted by shaydon View Post
um do you think you could add your mouse movment into this??
That version of collision detection is too buggy for me. I have already looked at it and have found a lot of glitches. For example you can go through walls fairly easily, showing the wall on the other side, and you can also climb up walls by turning sideways and then moving forward as you turn back towards the wall. Also there are a few walls that don't have collision detection on them, like in the tunnel. This is someone else's world, I want to make my own version to be more original. Next time send me a private message shaydon.


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301
   
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shaydon
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Default 05-08-2010, 07:31 PM

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Originally Posted by Dameria View Post
That version of collision detection is too buggy for me. I have already looked at it and have found a lot of glitches. For example you can go through walls fairly easily, showing the wall on the other side, and you can also climb up walls by turning sideways and then moving forward as you turn back towards the wall. Also there are a few walls that don't have collision detection on them, like in the tunnel. This is someone else's world, I want to make my own version to be more original. Next time send me a private message shaydon.
sorry just an idea to help you out
   
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zenteo
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Default 05-12-2010, 02:17 PM

Here it is as you requested, Shaydon.
fy_iceworld
Attached Images
File Type: jpg Skjermbilde.JPG (30.9 KB, 26 views)
Attached Files
File Type: a2w fy_iceworld.a2w (145.1 KB, 10 views)


Here's the newest version, The Terrain Builder v2.1.1:
http://www.alice.org/community/showpost.php?p=20844&postcount=52
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jediaction
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Default 05-12-2010, 02:39 PM

Cool! I like the textuers and the quialty


Website: www.salokingames.com
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zenteo
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Default 05-12-2010, 03:00 PM

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Originally Posted by jediaction View Post
Cool! I like the textuers and the quialty
Thiinx

I am very excited for the collision detection that is going to be implemented in this map. I think it'll be much easier than with the de_dust map since it has lesser walls and flat ground and not multiple levels.


Here's the newest version, The Terrain Builder v2.1.1:
http://www.alice.org/community/showpost.php?p=20844&postcount=52

Last edited by zenteo; 05-12-2010 at 03:03 PM.
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jediaction
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Default 05-12-2010, 03:06 PM

Hey, then mabye, we could get online working, yah and an FPS game


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shaydon
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Default 05-12-2010, 03:27 PM

thanks you!!!!


Dameria can start working on the collision's!!!! (when he wants to)
   
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