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Help plz *-* ?
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Shay
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Default Help plz *-* ? - 10-28-2010, 02:00 PM

I'm with a big problem in a project...

My game is with a HUGE lag. Nothing that I do make it lagless.

Could some one help me with it?

PS: It's without the "jump method" yet, I cant do it, because I can't test it with all this lag...

Plz help *-*

Kisses


Shay
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File Type: a2w Jogo7.a2w (5.72 MB, 7 views)
   
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beachbum111111
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Default 10-28-2010, 02:25 PM

what kind of of computer do you have? Xp, mac, vista, linux, or windows 7??? and how much memory do you have on you computer?


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Shay
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Default 10-28-2010, 03:04 PM

Win 7... 4gb...

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Akira101
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Default 10-28-2010, 03:18 PM

Hmm, well it doesn't seem to lag for me, well I'm on a school computer on Windows XP, maybe its your java need an update or compatability issues of win 7, just what i think though. Btw, when you make a jump, the biker just keeps on going up.

Plus: the system requirements are more than needed
   
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Shay
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Default 10-28-2010, 04:10 PM

There is something that I can do, on the metods to minimize the lag?

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Shay
   
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beachbum111111
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Default 10-28-2010, 04:18 PM

if you make everything smaller, zoom the camera in, and shorten the distance that things go you might reduce some lag...


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falcolobo
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Default 10-28-2010, 04:19 PM

It might be your Alice type. 2.0 is very slow, as compared to 2.2. Which one do you have?
   
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Dameria
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Default 10-28-2010, 05:25 PM

Im looking at your world now and I will add another post on this thread to tell you whether or not I can fix the problem.

EDIT: Sorry, but your code is almost all written in one method and in a different language (is it Italian?) I can't understand most of what it says, maybe if the coding was a little more organized, like multiple methods that are called from one method. It looks like you have every action running at the same time though. I would advise that you don't do this, because that slows down the game, causing lag. Make it so that you only need to do certain actions at certain times, and between those times the method is not running. This should get rid of some of the lag. I also noticed that you used the collision detection that I came up with. I'm not quite sure what is colliding because I don't speak the language, but it looks good from what I can tell.

Also, the movement of the bicycle is sort of choppy. This is because you have slight breaks between movements. I actually made an example of how to move a car realistically, slowing down and everything. If you want you can look at the attachment below to see how I did it (just ignore the "turn wheel" methods, thats just to turn the wheels of the car to go with the ground, just look for how I did the movement).
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File Type: a2w carMovingExample.a2w (892.4 KB, 3 views)


Check out my best projects so far and please comment:

Tic-Tac-Toe 2.0 ................... http://www.alice.org/community/showthread.php?t=3548
Alice Paint ........................... http://www.alice.org/community/showthread.php?p=23408
Real-Time Clock .................. http://www.alice.org/community/showthread.php?p=12725
Maze Game ......................... http://www.alice.org/community/showthread.php?t=4301

Last edited by Dameria; 10-28-2010 at 05:46 PM.
   
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Akira101
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Default 10-29-2010, 12:30 PM

Yup, 2.2 runs smoother, so just download that one
   
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