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Help on flight simulator.
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Killerzeron
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Default Help on flight simulator. - 01-15-2015, 09:08 PM

1) Now what i am gonna do is add a circle , which will act as a range. all missiles will be like a homing missile (just making it a easy flight sim version) so you dont have to wait for a lock on and launch the missile. Now what i need is....the confusion with my if/else. Suppose that i put in all my missiles as a list, so if any of the world's object are in this missile, then the missile can turn and hit the object that was in it's circle. I am confused, i tried using the if () is within () of object then....
Does anyone know how to do this?? i am just so confused....


2) help on this:

i just need some help actually, on the speed one, not using the spacebar for speed, but using the ctrl to move at a constant speed, so what i need help at is that i just want that when i hit the ctrl button the plane moves at the constant speed,but when i hit it again it stops moving.

3)


To be updated later!

thanks in advance.
   
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RavenOfCode
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Default 01-16-2015, 06:16 PM

A suggestion for speed is using a variable which you can increment and speed up the plane when the acceleration is held/active.

For the 'active' part just use a variable (boolean type), and have it change when the action of moving changes, I still suggest using a acceleration method though...


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Clash of the Cubes (an arena fighting game):
http://www.alice.org/community/showthread.php?t=10738&highlight=game
   
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