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sara12588
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Default Game - 07-23-2010, 12:52 AM

How to win it

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x2495iiii
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Default 07-23-2010, 01:51 AM

Quote:
Originally Posted by zonedabone View Post
It has to do with events being terminated as they're happening. Instead of putting the movement right in the while key is pressed event, make a Boolean variables become true when you press, and false when you depress. Now, make a method on world start. Inside and infinite loop, put while the variable is true, and then put your method in there. This is a workaround for many event/while related errors. This especially helps when using poses. Note that for the indirect example, if the first event is simply reading a variable, you can eliminate it and use the while/loop function directly.

Using one event:


Using two events:
Goofy spammer above me aside, I'd love it if everyone who made a game made it like this. I can't play games that terminate events either. meaning, unfortunately, that the While a key is pressed events require special programming as well. Oh fun.
   
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