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x2495iiii
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Default 08-12-2010, 02:18 AM

Quote:
Originally Posted by jediaction View Post
I wish i could convert. I forgot where Xs tutorial video is.

I still have to split my objects thingy
Search for x2495iiii on youtube, I've only got 2 videos.

And here, I split the objects world for you. Into three parts, just to be safe. Didn't take long at all.

dubastot, I can try to convert them for you, but I don't guarantee they'll all import properly. There's poor modeling, improper faces, high polygon count, and other such problems I sometimes can't fix to consider. However, I will guarantee that I'll do my best and try every method I know. All I ask is that you be patient, as I can't do it tonight or possibly for several more hours. I have to sleep for four hours (assuming I go to sleep now), then go to a doctor's appointment, then God only knows what before I'll get to my computer again.
Attached Files
File Type: a2w ObjectsPt1.a2w (12.61 MB, 95 views)
File Type: a2w ObjectsPt2.a2w (16.59 MB, 69 views)
File Type: a2w ObjectsPt3.a2w (9.00 MB, 62 views)
   
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arty-fishL
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Arrow 08-12-2010, 05:40 AM

I got the objects to work anyway yesterday, so there was no need for a split, thanks anyway. I just set Alice's proccess priority to above normal in task manager. Thanks anyway.


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jediaction
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Default 08-12-2010, 09:29 AM

Quote:
Originally Posted by x2495iiii View Post
Search for x2495iiii on youtube, I've only got 2 videos.

And here, I split the objects world for you. Into three parts, just to be safe. Didn't take long at all.

dubastot, I can try to convert them for you, but I don't guarantee they'll all import properly. There's poor modeling, improper faces, high polygon count, and other such problems I sometimes can't fix to consider. However, I will guarantee that I'll do my best and try every method I know. All I ask is that you be patient, as I can't do it tonight or possibly for several more hours. I have to sleep for four hours (assuming I go to sleep now), then go to a doctor's appointment, then God only knows what before I'll get to my computer again.
YOU THE MAN!!!! Thanks X


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dubastot
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Default 08-12-2010, 12:52 PM

Thanks X! Your help is greatly appreciated.


I'm a web developer/ designer now.
   
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dubastot
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Question 08-19-2010, 10:15 AM

Can someone please convert these models?


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DensetsuNoKaboom
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Default 08-19-2010, 10:19 AM

...what models?


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dubastot
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Default 08-20-2010, 10:58 AM

Who thinks they can convert these for me? I tried and I failed. Here are the steps I tried to use, first I converted it using Google Sketchup Pro into an obj then I used biturn to turn it into an ase.

http://sketchup.google.com/3dwarehou...c1&prevstart=0

http://sketchup.google.com/3dwarehou...rm&prevstart=0

http://sketchup.google.com/3dwarehou...2a&prevstart=0

http://sketchup.google.com/3dwarehou...a8&prevstart=0

http://sketchup.google.com/3dwarehou...7&prevstart=24

http://sketchup.google.com/3dwarehou...69&prevstart=0

http://sketchup.google.com/3dwarehou...rm&prevstart=0

http://sketchup.google.com/3dwarehou...70&prevstart=0

http://sketchup.google.com/3dwarehou...57&prevstart=0

http://sketchup.google.com/3dwarehou...ac&prevstart=0


Sorry for all the models, even just a few would be fine. Whoever converts these will get full credit for them. Your help is greatly appreciated. Thanks![/QUOTE]


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x2495iiii
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Default 08-25-2010, 08:20 AM

I got them all converted, but I haven't imported them to Alice yet. The problem with converting is that oftentimes the model is divided into several nasty little parts, and those parts often each have their own textures, ESPECIALLY when converting from Sketchup. Biturn only makes matters worse by creating two garbage textures for each and every subpart when converting to .ase. I'm placing the textures now.
   
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Neon
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Unhappy Helppppp - 09-15-2011, 02:05 PM

Where Do i put them i want the guns to go in my world how do i put it in there
   
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Maymon
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Default 02-09-2012, 05:04 PM

Thank you so freaking much!!


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