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Miku's Adventure
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Jeremytroid
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Wink Miku's Adventure - 11-22-2009, 02:07 PM

Big point and click adventure. I'll post it when it's done. It has some bugs that I'm ironing out right now. It should be up soon. I know I'm not very active but I hope you guys look forward to it.
   
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Default 11-22-2009, 05:07 PM

I am.


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Default 11-24-2009, 06:34 PM

YEY! It's done! It's not very big in length but it was hard to make. So feel free to make a second chapter or something.
Give me your impressions after you play it.(Watch out as the file size is on the large side)

Oh BTW I got the damage and prisoner billboards from google
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File Type: a2w mikus adventure.a2w (8.24 MB, 44 views)
   
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Default 11-24-2009, 08:36 PM

Nice. The use of billboards was creative, and it had some nice length to it, though it was a bit confusing. Maybe some speech bubbles or some 3d text to explain things?


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Default 11-25-2009, 08:31 AM

Ok. I'll add something like that. It'll have instructions at the start and little prompts on what to do.
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Default 11-27-2009, 04:48 PM

Anybody? I know x2 didn't download it 13 times.
   
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Default 11-27-2009, 07:11 PM

It's possible guests may have downloaded the files (I know they're not able to post, but they may be able to view attachments, I'm not sure about that though).

And if it make you feel better, only about 20 or so people have posted feedback on Resident Penguin, despite over 200 views.

I guess some other stuff I'D like to see is some more coordinated animation (the skeleton attacks, goes away, THEN the sword swings. If it could be changed so that the sword hits the skeleton, that'd be nice).

Also, maybe you could make the billboards more of a health indicator, similar to what they have in Doom (I think) where the picture starts out with the hero in perfect health, then is replaced with a picture of the hero with more and more damage as he gets hit more and more.

And finally, the addition of a bona fide puzzle, maybe a puzzle-lock for the door that leads to the final boss or a riddle would be cool (you could use an "Ask the user for a string" prompt to get the answer for the riddle, and every wrong answer would get you hurt o0nce until you either get it right or die).

What do you think?


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Default 11-28-2009, 09:50 AM

Oh yeah okay. I'll try that.

I'm just not exactly sure how to do a sequence. For example, I choose "wait". It does the first "hurt" billboard. Then if I choose "wait" again it will do the "near death" billboard an I'll die. Could you explain that please?
   
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