10-08-2009, 01:08 PM
Here's what you can do:
Make an event for each of the four movements keys "when a key is typed."
Right-click that event and change it to "while a key is pressed."
In the during part, have your character turn or move a very small amount (.05 meters, .01 revolutions) in zero seconds.
In the end part, have your character stand up (not necessary, but sometimes the character can get tipped over, which this will fix)
With this setup, as long as you hold the key, the character will move, and move smoothly.
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